The Game Art Foundations course will teach students how to develop a game from initial concept to playable demo. Students will use Unity 3D game engine, for its modelling and coding flexibility as well as Maya and Adobe Photoshop. Students will develop 3D environments, characters, mechanic (scripting) and produce animations to create their own interactive games. Focus is predominately on Art development, and using student/player feedback, students will implement game mechanics through a series of prototypes to complete the demo of their concept.
Benefits for students
• A nationally accredited Certificate in the Screen and Media Industry.
• Relevant training of competencies in this area, some competencies are transferable to other areas.
• Highly practical and hands on experience.
• Access to industry standard hardware and software.